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This indie platformer throws permadeath into the mix with 50 levels designed to test your patience. Each run resets progress on failure forcing you to adapt strategies and memorize tricky sections. Controls are straightforward but precision matters as obstacles grow tighter and timing more unforgiving. The lack of checkpoints ramps tension making every small mistake feel significant. Players have noted the steep learning curve with some levels averaging three to five attempts before completion. Released in 2020 it maintains a small but dedicated following on PC. The minimalist art style and lack of handholding keep the focus on pure mechanical challenge. Not for the faint of heart but satisfying when progress clicks into place.
Game Modes
Single player
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