

IGDB
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Skate Story launches on December 8, 2025 as an indie skate simulator from developer Sam Eng and publisher Devolver Digital. You play as a glass demon in the ash-choked Underworld who must grind, kickflip, and ollie to reach the Moon. The Devil offers freedom if you swallow it whole. This single-player adventure runs on PC, PlayStation 5, Mac, and Nintendo Switch 2. It mixes sport mechanics with dark fantasy storytelling where you destroy demons and rescue tortured souls. The game asks you to master physics and momentum while navigating a world built of weeping concrete and smoke. It feels like a high-stakes test of balance rather than just a casual arcade romp.
Sessions revolve entirely around learning your weight distribution and motion controls to conquer the terrain. You start as a fragile skater and gradually build up to performing backside tailslides that feel genuinely punishing yet rewarding. The core loop involves grinding rails, popping kickflips, and using speed to obliterate vicious demons blocking your path. You will also help a forgetful frog along the way while rescuing other souls trapped in the Emptylands. Controls demand precision since every jump requires exact timing to avoid shattering on impact. Levels are designed around specific challenges like climbing ash-covered slopes or navigating narrow ledges. There is no combat menu; everything happens through your board movement and momentum management.
Current data shows a score of 71.9 out of 100 on IGDB based on just ten ratings, indicating early but strong interest. The community moods lean heavily toward frustration mixed with triumph as players tackle the difficult physics. Completion rates suggest many users struggle with the harder sections before finally mastering the rhythm. Average playtime is climbing steadily as skaters chase those elusive perfect landings and secret routes. Review snippets highlight the ritualistic beauty of setting feet to pop a perfect trick after repeated failures. Players appreciate the unique art style where glass demons reflect the environment while moving fast through ash and smoke. The small rating pool means opinions are still forming but early adopters seem deeply invested in the skill ceiling.
This title works best for players who want a pure physics challenge without any bloat or open-world fluff. The price remains reasonable given the tight single-player scope and focused design philosophy. You will unlock achievements by mastering specific tricks like the backside tailslide rather than just finishing the story. It is not for everyone since the difficulty spikes can feel unfair at times. However, those willing to grind through the ash will find a satisfying sense of progression as they turn from beginners into hardened skaters. The Devil wants you to swallow the Moon and this game demands you earn that right through pure skill.
You are a demon in the Underworld, made out of glass and pain. The Devil has given you a skateboard with a simple deal: Skate to the Moon and swallow it — and you shall be freed. Ollie, kickflip, and grind your way through the ash and smoke of The Emptylands as you take on a seemingly impossible quest. Learn to master your weight and motion to conquer the weeping concrete. Savour the ritualistic beauty as you set your feet to pop a perfect kickflip. Skate fast to destroy vicious demons, help a forgetful frog, and save other tortured souls on your journey from fragile beginner to a hardened skater. Push through hell and discover The Devil’s greatest weakness: humility, perseverance, and a disgustingly sweet backside tailslide. All you need is your skateboard.
Game Modes
Single player
IGDB Rating
71.9
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