
User Rating
1 ratings
OpenCritic
Weak
Players
"Skull and Bones is a bloated game that does manage to swim instead of sink, but not without many caveats. In an attempt to separate itself from Black Flag and stand out from the likes of Sea of Thieves, Skulland Bones doesn't so much color outside the lines as much as dogmatically stick to a tired formula while burying its strongest attributes under mountains of redundancy and half-realized concepts. For those who crave a game set during the Golden Age of Piracy, there are definitely things here to enjoy, but get ready to do a lot of digging."
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Skin & Bones pairs a nimble fox-like character with a lumbering skeleton to solve platforming puzzles. Each has distinct moves, quick jumps and dashes versus heavy impacts and shield blocks, requiring coordination to navigate shifting levels filled with traps and obstacles. The single-player campaign leans into cooperative mechanics despite solo controls, asking players to switch between characters mid-level to progress. Mixed reactions highlight a split audience. OpenCritic averages 60/100 with 10% recommending it, reflecting complaints about repetitive level design and unpolished execution. User reviews often cite unmet co-op expectations and clunky controls. Yet a few critics praised its bright art style and creative puzzle ideas, noting potential that didn’t fully materialize. Shorter players might find it passes the time, but longer stretches expose its rough edges.
Game Modes
Single player
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Skin & Bones is a DISAPPOINTING mess of a game. I bought it thinking it’d be cute co-op platforming, but it’s more like a toddler tried to make a puzzle game. Skin is a hyperactive maniac who skips around like he’s on a sugar rush, while Bones trudles along like a sloth on PAINKI...
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