Slime Mori-mori Dragon Quest: Shougeki no Shippo-dan

Slime Mori-mori Dragon Quest: Shougeki no Shippo-dan

Tose Square Enix November 14, 2003
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About

Slime Mori-mori Dragon Quest: Shougeki no Shippo-dan is a quirky RPG puzzle hybrid that swaps traditional turn-based combat for a tile-matching mechanic. Players guide a slime-hungry dragon through a series of grid-based levels where rearranging and combining slimes of different colors fuels progression. Each match generates energy to power attacks, clear obstacles, or unlock new paths. Character customization and a lighthearted story about slimes and dragon antics tie the puzzle sequences together. The game’s charm comes from its bright visuals and playful tone which stand out among darker fantasy RPGs of the era. While not as well known as other Dragon Quest entries it has a small but dedicated following on retro gaming forums. Released in 2003 for Game Boy Advance it remains a curious blend of puzzle logic and monster collecting that feels more experimental than formulaic.

Game Modes

Single player

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