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Slimey Climbey Chambers is a quirky platformer where you guide a gooey blob through a maze of tiles. The core mechanic revolves around squirting sticky goop to launch yourself upward, navigating shifting environments. As you collect mega slime essence, Sobay transforms into new shapes with distinct abilities. Each upgrade opens new paths, turning simple jumps into vertical challenges. The level design leans into tight, reactive puzzles that reward precise timing and creative use of your squishy tools. The game’s standout is its playful take on scaling, both literally and mechanically. Shrinking, stretching, and slinging yourself through levels feels surprisingly fluid for a jam project. Built in 96 hours for the GMTK 2024 "Built to Scale" theme, it manages to pack more reusability into its goo than most bigger titles. Community feedback from the jam highlights its clever use of limited tools, with many noting how the slime’s simple physics create complex solutions. Short but sprightly, it’s a proof-of-concept that leaves room for expansion.
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