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Solitomb is a turn-based strategy game that mixes solitaire mechanics with dungeon crawling. Players arrange cards to form combos that attack monsters, using each move to clear floors while managing limited resources. Between battles you spend collected treasure to unlock abilities that stack into synergistic builds. A countdown tracks the demon’s growing impatience, adding pressure to progress faster than the clock. The game’s clever twist on classic solitaire adds strategic depth, requiring careful planning to survive increasingly tough challenges. Its compact design focuses on tight decision-making, balancing combat efficiency with long-term upgrades. The sealed demon premise offers a darkly humorous edge without overshadowing the core gameplay loop of card placement and resource trade-offs.
You are an adventurer who entered into a pact with a demon. That comes with wealth, power and other usual perks, but the contract does stipulate a teeny, tiny favor: could you maybe clear this slightly monster-infested dungeon first? The demon is kind of sealed inside and it would really appreciate you punching a hole in its supposedly-eternal jail. That's definitely a safe thing to do with no far-reaching consequences whatsoever.
Game Modes
Single player
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