Someone Stole My Lunch!

Someone Stole My Lunch!

PCLinuxMacAndroidVisual Novel
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79

OpenCritic

Strong

79STRONG

OpenCritic Score

17
Reviews
63%
Recommend
73
Top Critics Avg

Score Distribution

90-100
1
80-89
8
70-79
5
60-69
1
50-59
0
<50
1

"A Story About My Uncle makes some bold design choices, but pulls them off well. While its jumping and grappling mechanics can be a challenge, they can also be highly rewarding, and frequent save points make it easy to dive back in and have another go whenever failure happens. Meanwhile, great atmosphere and environment design pulls gamers through the charming little story. In fact, it's probably a good title to go into knowing very little, as much of the fun is discovering where it goes. Gone North Games is certainly a company to watch as it should be proud of what has been accomplished here."

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About

Someone Stole My Lunch! is a bite-sized visual novel where your midday meal becomes the center of a quirky mystery. You play through a series of dialogue-driven scenes as a sly thief returns your lunch, while adding spice to the situation. The story unfolds with humorous twists and light romance, letting you pick your responses to shape interactions. The tone balances absurdity and charm, with a focus on playful banter and escalating stakes over a stolen sandwich. The game’s standout trait is its self-aware humor, leaning into tropes with a wink. Community reviews highlight its lighthearted approach and quick runtime, averaging 4.5/10 on Metacritic from 200+ voters. Its pixel art style and snappy writing make it a low-effort pick for fans of goofy narratives. With no combat or complex systems, it’s a straightforward but amusing break. The developer’s follow-up, My Soup Was Replaced, also shares the same goofy premise.

Game Modes

Single player

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