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You’re a quality control agent for a company that outsources soup production to aliens across the galaxy. Your job: look at 20 bizarre food submissions and guess if they qualify as soup. Some look like sludge. Others resemble gelatinous rocks. You’ll toggle between “soup” and “not soup” as the story unfolds through your choices. The gameplay loops on simple decision-making but leans into dark humor about corporate exploitation and cross-species miscommunication. The game’s charm lies in its deadpan satire and minimalistic design. Each submission comes with dry descriptions that hint at the chaos of alien interpretation. While short, most playthroughs last under 20 minutes, it sparks curiosity with its absurdist take on globalization. Community ratings often note the quirky art style and the satisfaction of poking fun at bureaucratic systems. A quick but thought-provoking experiment in interactive comedy.
The year is 2078. It has been a decade since Homo Sapiens-Sapiens perfected teleportation technology. Rather than using teleporters to overcome scarcity or to oppose various forms of oppression, this new technology is used to further promote economic exploitation. We hire aliens to manufacture goods on their planets, and then beam the products of their cheap labour back to Terra. Due to categorical differences in language and cognition, however, the aliens often misunderstand what humans ask them to produce...
Game Modes
Single player
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