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SomnaBuster casts you as Macy, an overworked accounting student thrust into a surreal dream realm. A glowing firefly lures her into a bottomless pit, dropping her into Esperanto, a shifting world shaped by fractured thoughts and half-remembered fears. Armed with a broom that doubles as a bomb, Macy leaps, floats, and explodes through hand-drawn levels filled with floating islands, collapsing floors, and abstract puzzles. Movement feels weighty but precise, balancing tight platforming with the chaos of a world that resets itself between scenes. The game’s charm comes from its off-kilter visuals and clever use of the explosive broom, which doubles as a traversal tool and combat mechanic. Esperanto’s design leans into dream logic, with environments that warp mid-jump or invert gravity without warning. Early access reviews highlight its bold difficulty spikes, but fans of inventive platformers often praise its originality. At 20 levels and counting, it’s a short but unpredictable ride through a mind that refuses to stay grounded.
Accounting student Macy is down on her luck and out of her mind. But, her life of hum-drum meets an abrupt interruption at the visit of a mysterious firefly. In her place, a witch-like spirit bearing her likeness wakes up in Esperanto, a strange world manifested from the hearts and dreams of all. With an explosive broom in tow, our hero sets out to discover the mysteries of Esperanto and find her home - wherever it may be.
Game Modes
Single player
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