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You take charge of training six young pilots for a strange airborne mission in this tactical simulator. Using a deck of cards, you assign each trainee a role, like handling flight controls, targeting enemies, or managing resources, while balancing their individual skill progression. Every session revolves around building efficient combinations of abilities and adapting to unpredictable scenarios, with outcomes shaped by how you distribute responsibilities. The game’s structure emphasizes planning and flexibility as you guide your squad through escalating challenges. The three distinct nations you can align with each offer unique mechanics and story threads. Players often note how these choices dramatically shift strategy, with some systems favoring aggressive play and others requiring careful resource management. While the art style and quirky premise stand out, the core loop of card-based training and team coordination has drawn praise from fans of tactical puzzlers. With over 10,000 hours tracked on Steam in its first month, the game’s replayability hinges on experimenting with different countries and pilot builds.
Game Modes
Single player
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