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You run a magic shop for oddball clients in this indie sim. Accept requests from talking animals and grumpy goblins while managing inventory, pricing, and spellcasting. Each job involves mixing ingredients, shaping enchanted items, and using hand gestures to cast effects. Progress by upgrading your workshop and learning new charms. Dialogue choices influence reputation and repeat business. The game leans into whimsical worldbuilding with quests like "bless a warlock’s pet rock" or "steal a cursed teapot." Community feedback highlights the satisfying rhythm of small-batch craft magic and the humor in client interactions. Light resource management and minimal combat keep it focused on the shopkeeper experience. Shorter storylines branch based on your decisions but rarely feel heavy. A low-stakes way to build a magical brand.
Game Modes
Single player
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