Sotsugyou Vacation

Sotsugyou Vacation

Mycom Mycom October 16, 1997
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About

Sotsugyou Vacation casts you as a participant in a summer getaway turned treasure hunt on Suzunari Jima. Alongside 15 high school girls, you split into groups to explore 10 island locations across three daily time slots. Each morning noon and afternoon choices shape interactions while uncovering clues. Evenings bring group discussions that influence tomorrow’s plans. Conversation options and activity decisions subtly affect relationships with the cast. The game balances light puzzle solving with social simulation. Players must juggle exploration efficiency against bonding opportunities. While the 1997 release date shows its age, the mix of cooperative mystery-solving and character dynamics remains charmingly quaint. The structured yet flexible progression lets players prioritize adventure or romance at their own pace. A niche title that retains a cult following among visual novel enthusiasts.

Storyline

The player is on a southern island called Suzunari Jima. The 15 girls from Seika Joshi high school are also on the island for summer vacation. The game starts as the master of the hotel tells a story of a hidden treasure on this island. Since many of the girls are pretty bored on the island, they decide to go look for the treasure. Each day, the girls break up into several groups, and go looking for clues in finding the treasure. There are ten different locations on the island, and there are three times during the day (morning, noon, afternoon) that the player/girls can go to these locations. Then during dinner, everyone talks about what happened that day and makes plans for the next day.

Game Modes

Single player

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