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Space Attack is a 1979 arcade shooter modeled after the Space Invaders formula. Players control a laser cannon at the bottom of the screen, firing at rows of descending aliens. The game mirrors the core mechanics of its Taito predecessor, including wave-based combat and the ability to destroy enemy ships for extra points. A key feature is the bonus round where a flying saucer drops from the top of the screen after clearing a level. The game was released on Sega’s VIC Dual hardware with full-color graphics, and its US version may have been retitled Super Space Attack though the distinction remains unclear. The game uses a mirrored projection system inside upright cabinets to display the action onto a textured starfield panel, creating a visual illusion of depth. It shares nearly identical code with another VIC Dual title, Alpha Fighter, but features distinct graphics. Community analysis suggests the “Super” prefix in US releases might be a regional variation rather than a distinct game. With its straightforward design and retro presentation, it holds a 78% on arcade preservation databases.
Game Modes
Single player
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