
"Overall Spinch is a feast of colour and everything is so interesting to look at and absorb, but the game is very clearly designed to be difficult. The length between checkpoints is just too long, especially with much harder modern platformers using more forgiving checkpoint systems. Difficulty needs to be counteracted with speed, if every time the player falls into a pit they have to watch the camera scroll all the way back to their last checkpoint, it begins to feel like such a waste of time. Spinch is definitely a game for people looking for a challenge, and is not going to be easy to stick out if you’re someone looking for casual fun."
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One cube. One arrow. One question: how fast can you actually swipe?
Watch the arrow, match the direction, and rack up as many swipes & points as possible before the clock runs out.
Source: IGDB
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