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Splitz is a simple platformer where you navigate a single-screen world using ladders and jumps. You collect floating dots while avoiding enemies that patrol the environment. The gameplay loops around basic movement mechanics with minimal variations. Each level is confined to one screen, requiring precise timing to dodge obstacles and reach the exit. The design leans into straightforward challenge over complexity. Despite its age, Splitz holds a niche spot for its minimal approach to 8-bit platforming. Created by Gary Thomlinson and published by The Power House, it reflects the era's focus on tight controls and single-screen design. While it lacks the polish of later titles, retro fans might appreciate its unadorned difficulty and charm. The game's simplicity makes it a quick test of reflexes on its original hardware.
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