

IGDB
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Spyro: Enter the Dragonfly is the fourth entry in the Spyro series, bringing the dragon to newer consoles with a formula that feels familiar but flawed. It follows the standard platforming mechanics of past games, with Spyro navigating levels, collecting gems, and battling enemies. New and returning vehicles like tanks, planes, and UFOs add variety to exploration. The story involves rescuing scattered dragonflies from Ripto, though the plot takes a backseat to technical issues that plagued development. The game is remembered more for its problems than its gameplay. Glitches, long load screens, and inconsistent frame rates dominated player experiences, leading many to rank it as the series’ weakest entry. Despite efforts to modernize the formula with new platforms and tools, the final product struggled to meet expectations. Community feedback often cites its poor optimization and lack of polish as major downfalls. A quick playthrough reveals why fans and critics alike view it as a misstep in Spyro’s legacy.
The story begins shortly after Year of the Dragon. The dragons are in celebration of a rite of passage for the young dragons and for the Grand Dragon Parade, with the arrival of new young dragonfly guardians for the baby dragons. However, during the party, Ripto teleports in via a portal along with his henchmen Crush and Gulp, disrupting the celebration, intent on capturing the new young dragonflies to weaken the baby dragons. However, his spell misfires and the dragonflies become scattered throughout the Dragon Realms. Spyro is tasked with recovering the realms' new crop of dragonflies.
Game Modes
Single player
IGDB Rating
67.2
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