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You design, build, and command robotic crews for deep space missions. Assemble ships from modular parts then send them to harvest resources, scout unknown systems, and clash with hostile aliens. Each robot has distinct roles and abilities that shift how you approach combat and exploration. Resource management and tactical planning carry more weight than reflexes. The game leans into its niche with over 150 unique parts and 20 alien species to encounter. Battles force you to adapt, enemy swarms might overwhelm your fleet or require precision targeting. Player forums note a steep learning curve but praise the satisfaction of optimizing builds. Steam reviews average 85% positive with fans highlighting its "relaxing yet tense" balance between creation and chaos.
Game Modes
Single player
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