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State of Matter is a first person puzzle game set inside a derelict base on a glacial asteroid. You play a space agent armed with a tool that fires matter in solid, liquid, or gaseous forms. The challenge lies in using these states to reshape the environment, melt ice with superheated steam, freeze hazards to cross gaps, or shatter walls with crystalline bursts. Progression hinges on creative problem solving as you navigate through increasingly complex spatial puzzles while fending off hostiles in this sealed-off facility. What makes it stand out is the core mechanic of manipulating matter states as both tool and weapon. Early playtests show a strong focus on physics-based experimentation without hand-holding, which could frustrate or delight depending on your patience. Developed by Team Plutinite with a July 2024 release date, it leans into a niche but dedicated fanbase for cerebral sci-fi puzzles. Expect a leaner experience compared to big-budget rivals but with room for clever player-driven solutions.
Use your mining tool, the Phasm IV SLG, to fire matter in its 3 different states to solve puzzles to traverse the environment. Whether you use high temperature gas to melt ice in your way, solid crystals to create platforms in the environment, or any other combination, you'll have to work with the interplay between the states of matter to make your way through.
Game Modes
Single player
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