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Stay Home is a cozy role-playing game built with RPG Maker that centers on a single day spent indoors with your canine companion Peanut. The goal is to throw a surprise party, which involves managing household tasks, cooking, and avoiding detection by guests. Gameplay mixes resource management with dialogue choices that influence interactions. The pace is slow and methodical, focusing on mundane details like cleaning or arranging snacks. The game’s charm comes from its understated humor and warm atmosphere. While short, most playthroughs take under an hour, it captures a specific kind of domestic tranquility. Community feedback highlights its relaxing vibe and the satisfying crunch of planning a secret celebration. It’s not ambitious in scope but feels genuine in its small-scale storytelling.
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