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Stayer follows an intern detective who gets pulled into a mystery after receiving a strange letter. The story sends them to an old high school where every clue feels like a setup. Players navigate shifting environments by solving environmental puzzles that alter the space and story. Choices matter heavily with branching paths that determine outcomes. The game blends exploration with decision-based progression as you piece together a story where nothing is straightforward. The game stands out for its non-linear approach to storytelling and shifting set pieces. Community playthroughs often highlight the tension of second-guessing every action. With six distinct endings tracked across multiple playthroughs, it takes an average of 8 to 12 hours to fully explore all possibilities. The minimalist art style and sound design create a persistent sense of unease that lingers between puzzles.
Game Modes
Single player
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