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Stick It to the Stickman is a chaotic, physics-driven brawler that weaponizes office culture. Developed by Free Lives and published by Devolver Digital, it launched August 18, 2025, for PC and Linux. Players take on stick figures in a corporate dystopia, using tools like staplers, coffee mugs, and yes, farts to survive procedurally generated floors. The game blends roguelike progression with 2D platforming and co-op or PvP combat. Each run ends with permadeath, forcing you to adapt strategies with new weapon-loadouts and perks. It’s a messy, fast-paced romp for those who love absurdity and high-impact brawls.
Combat is frantic and tactile, relying on momentum-based attacks. You’ll kick, punch, and fling office supplies with a physics engine that makes every hitland satisfying. Each session starts with a random weapon, think chainsaws, staplers, or even a potted plant, and you upgrade using cash scavenged from defeated enemies. The office levels shift each run, forcing creative navigation and combat. Multiplayer lets you team up to storm floors or betray your partner for a promotion. Controls are tight with mouse/keyboard, but the difficulty spikes after mid-game bosses. Sessions average 10-30 minutes, balancing short bursts with long-term progression as you unlock new characters and perks.
Community ratings average 4.1/5, with 72% completing the game and 8 hours played on average. Metacritic scores it 82. The 12 achievements have a 42.4% unlock rate overall, though "Fists of Retrenchment" (7.6%) remains the rarest. Reviewers praise the "silly yet satisfying combat" and "addictive loop of failure and progress." Moods lean giddy, 45% of players call it "funny," but 30% also report "frustration" from permadeath. Linux users note occasional performance hiccups. Despite the chaos, 68% say it’s worth the $24.99 price.
Stick It to the Stickman thrives for fans of over-the-top brawlers and office satire. The $24.99 price tag matches its chaotic charm, and the 12 achievements offer bite-sized goals. While the 42.4% average unlock rate suggests moderate difficulty, the rarest achievement is a hidden challenge for completionists. Best played in short sessions with friends, it’s not a deep RPG but a laugh-out-loud romp. If you crave physics-driven combat and don’t mind permadeath, this one’s a punchy pick.
Game Modes
Single player, Multiplayer, Co-operative
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