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Still Be a Human is an action roguelike where you descend a shifting tower to collect relics that reshape your character's skills. Each floor introduces new gear to mix and match, letting you build chaotic loadouts that tip the odds in your favor. You'll fight mutated enemies in real-time combat, balancing resource management with aggressive play. The tower's layout changes between runs, pushing you to adapt strategies as you face tougher foes and environmental hazards. The game's stark visual style and grim atmosphere set it apart, with a focus on asymmetrical boss battles and a slow-burning narrative about a cursed cult. Players often note its tight combo system and the challenge of mastering its mechanical depth. While not widely discussed in mainstream circles, it's gained a quiet following for its brutal difficulty and creative build possibilities. The story unfolds through sparse dialogue and environmental storytelling, letting the tower's secrets linger in the shadows.
In the depths of the Tower, numerous, disfigured shadows of the Cult are waiting for you, once being people and even heroes, having become unwitting inhabitants of the Tower, they have completely lost their human appearance. Six cultists who sacrificed their bodies long ago to gain immortality as Shadows. But to complete the ritual, they lack the last, wandering shadow, which must find its own way, come to the Tower itself and give its life.
Game Modes
Single player
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