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Stinkoman 20X6 is a side-scrolling platformer that riffs on classic Mega Man formula with absurd humor and glitchy charm. Play as Stinkoman, a blue-haired brawler leaping through Planet K’s chaotic zones like Lava and Pink Cloud, shooting enemies and dodging environmental hazards. Each level ends with a boss battle, though the structure often veers into nonsensical tangents, think robotic sea creatures, teleports to icy caverns, and fist-based powerups. The gameplay loops around simple jump-and-shoot mechanics but leans heavily into its own messy energy, with dialogue and level design mocking outdated translation quirks. The game’s biggest talking point is its 15-year development stretch. Originally released in 2005 with an unfinished final level, it gained a cult following after delays were humorously announced by StrongBad in 2018. Community speculation and developer updates kept it alive until 2020’s eventual completion. While the story meanders through robot fights, dumpling soup, and interdimensional travel, its appeal lies in the unapologetic weirdness and inside jokes aimed at retro gaming fans. The unfinished state for over a decade only added to its legend, making the final stretch a oddly satisfying punchline.
Stinkoman wins a challenge against a robot named Tampo, which makes him want to go home. On his journey home, he fights Tampo's brain. Upon arrival at his house, he gets a bowl of chicken soup with a dumpling. 1-Up informs Stinkoman that Pan Pan has been kidnapped, and Stinkoman chokes on a chicken bone. He is determined to challenge the chicken whose bone he choked on. After beating the chicken, Brody, he goes outside and encounters a short wall. He jumps into space to get over the wall, which turns out to be another robot, Stlunko. After beating the robot, Stinkoman takes its stone fist and uses it as his powerup. 1-Up goes out to rescue Pan Pan, and takes Stinkoman's Power Crunch (a cassette tape) through the Lava Zone. To save his favorite Power Crunch, Stinkoman must protect 1-Up from above. His powerup fist breaks while he fights a lava snake named Saargtsson, to Stinkoman's dismay. 1-Up still wants to save Pan Pan, and Stinkoman isn't willing to help, so 1-Up goes to the moon on his own, where he gets kidnapped by a shadowy figure— the same one that kidnapped Pan Pan. Meanwhile, Stinkoman takes a vacation to the Pink Cloud Zone for recreational challenges. The shadowy figure presses a red button to teleport Stinkoman to an icy place, then inside a wall. He blasts a section out of the wall and escapes to the Negative Zone, a glitchy level. There, he finds out that 1-Up and Pan Pan are at level 10, where the red button is. This leads Stinkoman to believe that they red buttoned him, so he goes to level 10 to get revenge. An evil jungle separates him from level 10 (an evil fortress), so he uses his ship, the Stinkowing, to fly through. The shadowy figure tries to stop him by sending a fleet of robotic sea creatures. Eventually, Stinkoman finally makes it to the evil fortress.
Game Modes
Single player
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