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Stolen Hearts tasks you with guiding four distinct characters through a series of puzzle platforming levels. Each hero brings a unique skill that unlocks new areas or solves specific obstacles within their own world. You switch between them to gather scattered hearts and push the story forward, as no single character can clear every stage alone. The gameplay relies on figuring out which ability fits each challenge rather than just mastering jumps or attacks. What stands out is how the different worlds feel completely separate while sharing a tight design loop. Community feedback suggests players enjoy the variety of mechanics more than the typical linear run and gun format. Ratings show strong approval for the character switching mechanic, though some users note the difficulty spikes can feel sudden. The art style keeps things fresh without cluttering the screen during complex puzzles. It is a solid indie title that asks you to think about movement before you move.
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