
User Rating
1 ratings
IGDB
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Stories of Bethem: Full Moon is a top-down RPG with turn-based combat and a focus on exploration. You follow Khoma, a character entangled with a coven of witches in a world filled with cryptic puzzles and hidden paths. The gameplay leans into classic adventure tropes like inventory-based problem solving and dialogue choices, though the pacing can feel uneven at times. Combat uses a grid-based system where positioning matters, but battles often resolve quickly, leaving some players wanting more depth. The game’s nostalgic pixel art draws comparisons to 90s console titles, with bright colors and quirky character designs. A 5/10 review from a player who logged 8.1 hours calls it a “mixed bag,” praising the charm but noting rough edges in execution. Community reactions are split, some appreciate the atmospheric story and retro vibe, while others cite repetitive side quests and technical hiccups. It’s a polarizing pick for those craving old-school RPG vibes with a dash of witchy weirdness.
Game Modes
Single player
IGDB Rating
60.0
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Hey, so I checked out Stories of Bethem: Full Moon the other day and, uh, it’s a mixed bag. The art style is cute like an old-school SNES game which I appreciate, and the story about Khoma and the witches has some cool moments. I liked exploring the creepy forest areas and solvin...
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