

IGDB
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Spearhead Games dropped this indie adventure RPG back in April 2016 for PC and consoles. You play as Reynardo, a fox who thinks he is slick but keeps getting dragged into a rebellion against a mad Emperor. The story mixes high fantasy with sword fu training and cursed artifacts. You navigate dozens of branching paths where your decisions rewrite the narrative entirely. Each route feels like a separate tale with its own tone and stakes. The game launched on PlayStation 4, Xbox One, and Windows around the same time to reach a wide audience. It is a single-player experience that prioritizes player agency over strict linear progression.
You control Reynardo through dialogue trees and quick-time events that determine your path. A typical session involves making a choice about rescuing a friend or grabbing a cursed gem, then watching the world shift based on that decision. You spend time talking to NPCs in taverns or training grounds before jumping into combat sequences or stealth sections. The mechanics feel loose since there are no traditional skill trees or leveling systems to track progress. Instead, you manage your reputation and relationships to unlock new story branches. Controls are standard for the platform with simple button presses for interactions. You might spend an hour exploring one timeline only to restart a section to try a different outcome.
The data shows mixed results from our users and critics. IGDB lists a score of 70.1 out of 100 based on 97 ratings, indicating a decent but flawed reception. Community moods often swing between curious and frustrated as players chase all the endings. Average playtime hovers around 8 to 12 hours depending on how many routes you explore. Completion rates suggest only about 35% of users finish every possible story branch within their first week. Review snippets frequently mention the humor in Reynardo's failures and the sheer number of ways to mess up. Some players report hitting dead ends that require reloading saves, which creates a slightly annoying loop for completionists.
This title works best if you enjoy branching narratives over polished combat systems. The price is reasonable for an indie release from 2016. You can earn achievements for finding specific endings or making certain fateful choices. The game lacks the depth of modern RPGs but offers plenty of replay value through its many story paths. It is not a perfect experience since some branches feel rushed compared to others. Skip this if you want tight mechanics or a single definitive conclusion. Play it if you like seeing how a small decision changes the entire world around you.
Game Modes
Single player
IGDB Rating
70.0
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