
IGDB
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Strange Antiquities is a point-and-click adventure RPG with puzzle and simulation elements. Developed by Bad Viking and published by Iceberg Interactive, it launched on September 17, 2025, for PC and Nintendo Switch. Set in the eerie, foggy town of Undermere, you run a shop dealing in occult artifacts while solving local mysteries. The game blends inventory-based puzzle-solving, character interactions, and slow-burn storytelling. With a single-player focus and a runtime of 12.5 hours on average, it caters to fans of cozy mystery and light management. The quirky tone, including a cat companion to occasionally pet, keeps the vibe whimsical despite the gothic setting.
You spend time managing a shop, collecting arcane items, and trading with townsfolk who ask for help with bizarre issues like cursed toasters or haunted hats. Each interaction triggers point-and-click puzzles requiring item combinations or artifact identification. Exploration involves clicking on objects and NPCs to gather clues, with dialogue trees offering optional story depth. Sessions often last 15, 20 minutes, balancing shop upkeep, restocking, pricing, and upgrades, with story progression. Controls are simple, relying on mouse or Joy-Con clicks. The simulation elements feel light, but the puzzles occasionally slow pacing. The cat subplot adds charm but doesn’t affect gameplay.
Strange Antiquities has an 82% positive review rate, with 16% mixed and 4% negative. Players average 12.5 hours of playtime, and 43% finish the game. Community moods are 58% curious, 29% relaxed, and 13% intrigued. Fans praise the "cozy yet eerie" tone and clever artifact-based puzzles. Critics note repetitive early-game tasks and a lack of major branching choices. There are 55 achievements, with players completing an average of 75%. Some praise the "low-stress management loop," while others call it "a bit slow for action fans." The game’s charm and niche vibe appeal to casual RPG players.
Strange Antiquities is a $29.99 pick for players who enjoy slow-burn stories and light simulation. Its 55 achievements and 75% average completion rate suggest it’s satisfying but not demanding. While the puzzles occasionally drag, the quirky writing and moody setting make it a standout indie. It’s best for those seeking a relaxed, story-focused experience over high-intensity gameplay. If you’ve finished games like The Legend of Zelda: Breath of the Wild and still want something cozy, this is a solid choice. Not a must-play, but worth a look for its charm.
Game Modes
Single player
IGDB Rating
74.0
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