

IGDB
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Streets of Rogue dropped on July 11, 2019, created by Matt Dabrowski under tinyBuild. You can play it on PC, PlayStation 4, Xbox One, Nintendo Switch, Mac, and Linux. This top-down rogue-lite lets you tackle a procedurally generated city instead of a dungeon. Your goal is to finish missions using whatever tools or tricks work best. The game mixes shooting, stealth, and role-playing elements into one package. It runs on single player, multiplayer, co-op, or split screen modes. You control characters with unique traits while the city reacts to your actions. The developers built a world where every NPC has their own schedule and logic. You get to decide how you approach each objective without being forced down a single path.
Each run feels different because the city layout changes every time. You pick a character class, then grab items like bombs or disguises to solve problems. You might sneak past guards, start a fire to create chaos, or just blast your way through. The AI watches what you do and reacts accordingly. Some missions let you use stealth while others demand loud combat. You can team up with friends in co-op mode or go it alone. Controls feel snappy for a shooter with a top-down view. You spend most of your time exploring rooms, finding keys, and triggering events that change the map. Death is permanent, but you keep some meta-progression between runs. The lack of linear paths means you constantly have to improvise solutions based on your inventory and surroundings.
Players rate Streets of Rogue with an IGDB score of 74.6 out of 100 based on 45 ratings. Community data shows an average playtime that varies wildly due to the rogue-lite nature, but many players stick around for hundreds of hours. The achievement system has 52 total unlockables with a low average completion rate of 27.2%. The rarest item is the "Fountain of Life" achievement, which only 3.70% of players have unlocked so far. Review snippets often mention the freedom to fail spectacularly and try again immediately. People appreciate the chaos that arises from complex NPC interactions. Some users note the learning curve is steep, but the satisfaction of pulling off a clever plan makes up for it. The multiplayer mode adds another layer of unpredictability when friends start causing trouble together.
This title costs as little as $3.99 on Steam during its historical low. It suits anyone who likes high freedom and doesn't mind dying often. You get 52 achievements to chase, though only the most dedicated players will see everything. The game demands creativity rather than reflexes alone. It is not for people who want a straightforward story or linear progression. If you enjoy breaking systems and seeing how many ways a single mission can go wrong, pick this up now. The low price point makes it a no-brainer even if the difficulty spikes unexpectedly.
Game Modes
Single player, Multiplayer, Co-operative, Split screen
IGDB Rating
74.6
RAWG Rating
3.8
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