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About Suikoden III

Suikoden III arrived on the PlayStation 2 in July 2002 from Konami Computer Entertainment Tokyo. This entry picks up fifteen years after the last game and splits the narrative across three protagonists: Hugo, Chris, and Geddoe. You switch between these characters as they navigate a world threatened by war while hunting down the 108 Stars of Destiny. The game runs in full 3D on PS2 and later saw a PS3 port. It blends classic turn-based strategy with real-time action battles. The pitch is simple enough for any fan of deep stories to grasp, but the execution relies heavily on how well you manage those three distinct viewpoints.

Gameplay

You spend most of your time controlling one character at a time before switching to another. Each path offers a different combat style ranging from standard turn-based tactics to real-time field battles. Hugo fights in villages and uses magic, Chris leads knights in large formations, and Geddoe commands rebel units in guerrilla warfare. You can customize skills for every party member and link them together for combo attacks during fights. A typical session involves walking through towns, recruiting new heroes, managing base upgrades, and then engaging in tactical battles where positioning matters more than just raw stats. The control scheme feels responsive on PS2 hardware and carries over well to the remastered version.

What Players Think

Critics loved this title when it launched, giving it an 86 on Metacritic. PlayPile data shows players spend an average of 45 hours completing all three storylines, though many stop after just one route. Community moods lean heavily toward nostalgia and appreciation for the complex narrative structure. Over 70 percent of users who finished the game rated it four stars or higher. Review snippets frequently mention the difficulty of juggling three plots but praise the character depth. The achievement system tracks progress across all three endings, with only 35 percent of players unlocking every single one. Players on PlayPile often discuss their favorite protagonist, creating a vibrant debate about which storyline offers the best rewards.

PlayPile's Take

This game is for RPG veterans willing to invest time in multiple playthroughs rather than casual gamers looking for a quick fix. The price point varies by platform but remains reasonable for the amount of content provided. You will need to earn all 108 Stars to see the full picture, and the achievement list reflects this grind. Some players find the constant switching frustrating, while others call it a necessary evil. It is not perfect, especially if you dislike repeating content, but the payoff for completing everything is substantial. Buy it only if you want a long-term project that respects your time once you commit to the full experience.

IGDB Rating

82.5

RAWG Rating

4.2

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