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IGDB
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Flight-Plan created this 2004 Game Boy Advance title while Atlus handled publishing. You play as either Edgar or Aera Colthearts, orphans raised by a smith warrior who dreams of becoming one too. The story kicks off when you discover an ancient ruin and accidentally wake a violent beast named Goura. Your new role involves bonding with stray summons to seal away these threats. This entry blends action adventure mechanics with deep crafting systems. You build weapons from scratch rather than just buying gear in shops. The game launched exclusively on handhelds back in April 2004 and remains a standout strategy RPG for that specific console generation.
Sessions focus heavily on the forge where you melt down ores and shape them into swords or armor. Combat switches between standard turn-based encounters and real-time swordplay during boss fights. You manage your inventory by sorting materials gathered from dungeons alongside the summons you befriend. A typical playthrough involves exploring towns to take quests before heading out to clear ruins. The multiplayer mode lets two players team up for specific dungeon runs. Controls feel tight on the D-pad despite the GBA hardware limits. You spend significant time upgrading your character stats and refining weapon durability to survive tougher areas.
Critics gave this title a solid Metacritic score of 79 out of 100 upon release. PlayPile data shows players average about 22 hours for a single playthrough before completion. The community mood leans heavily toward nostalgic appreciation with an 85 percent recommendation rate among returning users. Review snippets often highlight the crafting depth as a major selling point over standard RPG loot systems. Only 40 percent of users have unlocked all available achievements which suggests some grinding is required for 100 percent completion. User ratings consistently mention the soundtrack and character designs as top tier features worth revisiting years later.
This game fits players who prefer making gear over just finding it in chests. The price point on secondary markets varies but is generally affordable for a GBA title. You will need patience to master the weapon crafting mechanics since poor quality items fail during tough fights. The single player campaign offers a complete experience though the multiplayer mode adds replay value if you can find partners. Avoid this if you dislike turn-based strategy elements or tedious resource management. Finish your first run before hunting for those elusive achievement trophies.
Game Modes
Single player, Multiplayer
IGDB Rating
89.8
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