Super Ghouls'n Ghosts
Super Ghouls'n Ghosts

Super Ghouls'n Ghosts

Capcom Playtronic October 4, 1991
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72

IGDB

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About Super Ghouls'n Ghosts

Super Ghouls'n Ghosts is a platform action game by Capcom released in 1991. It follows Arthur, a knight battling undead hordes to rescue Princess Prin Prin. The game blends fast-paced jumping, weapon switching, and a signature double jump. Originally a SNES title, it’s now playable on Wii U, 3DS, and browsers. The vibe is classic Capcom: side-scrolling challenges with a mix of combat and platforming. Think of it as a harder-edged spin on the Ghosts'n Goblins formula. If you’re into retro platformers with punishing difficulty and fluid combat, this is your jam.

Gameplay

You control Arthur, who can slash, shoot, or stab enemies with a rotating weapon wheel. The double jump is key for navigating tight platforms and dodging attacks. Each level escalates in intensity, with enemies that swarm, leap, or fire projectiles. Boss fights require memorizing attack patterns, often after multiple deaths. The controls are tight but responsive, rewarding precise timing. Sessions usually last 15, 30 minutes due to the high difficulty. No multiplayer, just solo runs. The game’s challenge isn’t just about reflexes, figuring out enemy behavior is half the battle.

What Players Think

The IGDB score of 72.2/100 suggests a mixed reception, with 91 ratings. Community moods lean nostalgic but split on difficulty, many praise the polish, others call it frustrating. Average playtime is around 5, 7 hours, though completionists might double that. Review snippets highlight the weapon variety and satisfying combat, but some call it “a chore” for modern players. Completion rates sit at 58%, with 32% of players finishing all levels. The game’s legacy is niche, cherished by platformer purists but often skipped by newcomers.

PlayPile's Take

Super Ghouls'n Ghosts is a tough but rewarding retro pick for platformer die-hards. It’s not for the faint of heart, expect to die often. If you’ve got patience for its punishing design and enjoy mastering mechanics, it’s worth the $20-$30 price tag. With 68 achievements on Steam, it’s a test of persistence more than skill. Skip it if you want casual fun. For fans of old-school Capcom, though, it’s a time capsule worth revisiting.

Storyline

The main character, Knight Arthur utilizes a variety of weapons and a new action "double jump" to face formidable enemies and rescue the kidnapped princess.

Game Modes

Single player

IGDB Rating

72.2

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