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Super Gran turns the crank on chaotic platforming with four wildly different level formats. Fly a side-scrolling ship dodging enemies in the first stage, then grapple with fuel management as you soar and collect items in a second. Navigate vertical roads in a third, balancing speed against obstacles, before leaping through a timed platformer under rising water. Each level repeats after completion, demanding precision to survive five lives. The Commodore 16 version cuts the flying stage but keeps the core madness intact. The game’s charm lies in its jarring variety and old-school difficulty. No two stages share mechanics, yet all tie back to the show’s cheeky humor. Players must adapt quickly, misjudging a jump or running out of fuel ends lives fast. With 1980s charm and no mercy, this relic still tests reflexes and patience. The ZX Spectrum and C64 editions offer the full four-level gauntlet, while others get trimmed but no less punishing versions.
Game Modes
Single player
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