Super Mario Galaxy
Super Mario Galaxy

Super Mario Galaxy

Nintendo EAD Nintendo November 1, 2007
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97

Metacritic

94

IGDB

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About Super Mario Galaxy

Super Mario Galaxy launched on November 1, 2007 as the first mainline Super Mario title for the Wii. Nintendo EAD built this 3D platformer around a fresh take on gravity and spherical worlds. Players control Mario as he travels across diverse galaxies to rescue Princess Peach from Bowser after a comet shower disrupts the Star Festival. The game released on both the original Wii and later received a Wii U version. It remains a defining entry in the franchise because it reinvented classic platforming with physics that feel completely new. This adventure blends tight controls with expansive level design to create moments of genuine discovery without relying on complex narratives or heavy dialogue.

Gameplay

You run, jump, and spin across round planets where gravity pulls you toward the surface regardless of your position. The core loop involves collecting Star Bits while dodging enemies and solving physics puzzles. You can grab Luma companions to activate switches or fly through air currents that carry you between islands. Each galaxy offers unique themes ranging from icy caves to fiery volcanoes, and every level requires precise timing to reach the Power Star at the end. The Wii Remote lets you swing Mario in 360-degree arcs for weight that feels distinct from previous entries. Sessions last as long as you want since there is no time pressure inside levels, allowing you to experiment with movement mechanics freely before tackling tougher challenges or finding hidden exits.

What Players Think

Critics and players agree this title is exceptional. Metacritic gave it a 97 out of 100 while IGDB users rated it 93.8 based on 1194 reviews. Community members describe the vibe as wholesome, with four votes for that sentiment and three voting for emotional moments. Some players also note casual and cooperative elements even though the main focus is single player. The game has a high completion rate because most people want to find every Power Star. Average playtime varies widely since many users spend dozens of hours hunting for secrets or just enjoying the music. Review snippets often mention how the controls feel intuitive despite the complex physics engine. No other site tracks these specific community mood votes or detailed IGDB scores alongside completion data.

PlayPile's Take

Super Mario Galaxy is worth your time if you enjoy precise platforming and want to see what the Wii hardware can do. The price remains reasonable on secondary markets for physical copies. You will earn 120 achievements by completing all galaxies and finding every hidden star. This game targets fans who prefer skill-based challenges over long storylines or open worlds. It does not rely on microtransactions or online leaderboards to stay relevant. The physics puzzles occasionally demand patience but rarely feel unfair. Finish the game to see the full cast of characters before moving on to other titles that lack this level of polish.

Storyline

Every hundred years, a huge comet flies by in the skies above the Mushroom Kingdom. One year, that comet filled the entire sky, and from it fell a stream of shooting stars. The Toads scooped up the Star Bits and brought them to the castle, where they were reborn as a great Power Star. It was a happy time in the Mushroom Kingdom. Then one night Mario received a letter... “Dear Mario, I’ll be waiting for you at the castle on the night of the Star Festival. There’s something I’d like to give you. from Peach” With invitation in hand, Mario headed off to the castle just as the Star Festival was getting into full swing. Surrounded by Toads gleefully trying to catch falling Star Bits, Mario was looking forward to the night’s festivities. But then, something happened...

Game Modes

Single player, Co-operative

IGDB Rating

93.8

RAWG Rating

4.3

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8

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