Super Meat Boy
Super Meat Boy

Super Meat Boy

Team Meat BlitWorks October 20, 2010
PS4PCX360SwitchLinuxMacWiiUWiiVitaAdventurePlatformIndie
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87

Metacritic

84

IGDB

1

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About Super Meat Boy

Team Meat released this hardcore indie platformer back in 2010, and it quickly became a benchmark for the genre. You play as a cube of meat racing to save his bandaged girlfriend from an evil fetus in a jar wearing a tuxedo. The game launched on PC and Xbox 360 before hitting consoles like PlayStation 4, Switch, and Vita. It is a single-player adventure that strips away everything unnecessary to focus purely on movement and precision. The visual style is crude yet charming, matching the absurd premise with tight controls that demand your full attention from the first second you start.

Gameplay

You control Meat Boy using simple directional inputs to jump, slide, or roll across levels filled with instant death hazards. Every level acts as a self-contained gauntlet where failure means dying instantly and restarting that specific stage. The movement feels snappy and responsive, allowing you to chain together complex jumps across spikes, saws, and acid pits without any friction slowing you down. Sessions involve repeated attempts to memorize enemy patterns and hit exact landing spots. You can collect bandages to extend your life, but one mistake ends the run. Progression relies on mastering these micro-moments of timing rather than inventory management or combat strategy.

What Players Think

Critics loved this game early on, with Metacritic giving it an 87 and IGDB holding a solid 83.9 from over 800 ratings. PlayPile data shows the community feels it is atmospheric and story-driven despite the chaos. Average playtime sits around standard platformer lengths, yet completion rates remain low due to the difficulty spike. We see 48 total achievements available for players, but the average unlock rate hovers at a grim 6.4 percent. The rarest trophy "Girl Boy" has only been earned by 1.40 percent of our members. Most users describe the vibe as casual or cozy in their reviews, which contrasts sharply with the actual finger-bleeding experience of beating the later stages.

PlayPile's Take

This title is for people who enjoy punishing difficulty and immediate restarts. At its release price point, it offers hours of content if you have the patience to fail thousands of times. The achievement list proves how hard these levels are since most players never unlock the rarest ones. Team Meat built something that respects your time by not wasting it on filler, even if every second feels like a struggle. You will either hate it or become obsessed with beating the impossible jumps. Pick it up only if you want to test your reflexes against one of the toughest games ever made.

Game Modes

Single player

IGDB Rating

83.9

RAWG Rating

4.0

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