
Loading critic reviews...
Finding live streams...
Super Seymour Saves the Plant is a single-player platformer from 1992 that tasks a character named Seymour with navigating vertically scrolling levels filled with hazards and enemies. Developed by The Big Red Software Company and published by Codemasters, it plays like a straightforward arcade challenge where timing and reflexes matter more than story. Players jump between platforms, avoid traps, and defeat foes in a style reminiscent of early 80s classics. The game emphasizes simple controls and fast-paced action over complex mechanics, making it a no-frills test of skill. Released for Commodore C64/128/MAX, this title is a relic of the early 90s platformer wave. While it lacks modern polish, its retro design and tight gameplay have earned it a small following among fans of vintage arcade vibes. With no frills and minimal concessions to era-specific trends, it’s a nostalgic pick for those who remember the days when challenge came first. Its 1992 release date places it just ahead of the genre’s peak, offering a snapshot of platform games before they got more elaborate.
This was the first of Seymour's pure arcade-style games. It was described as Seymour's first starring role in a film, and was a platform game, heavily based on the well-known game Bomb Jack.
Game Modes
Single player
Finding deals...
Loading achievements...
Finding similar games...
Checking Bluesky...