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"I've used phrases that evoke the monumental achievement that is Super Smash Bros. Ultimate a few times in this review and I can assure you it's not hyperbolic. Despite that a lot of the old content isn't as hard-hitting the second, third, fourth, or even fifth time around, the fact that it's all here, and in a manageable file size, is more than enough. After this (and Geno/Waluigi DLC) Sakurai can rest easy."
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This is the definitive fighting game collection released by Sora Ltd for Nintendo back in December 2018. You control characters from nearly every major video game franchise, including Inkling and Ridley, who join the roster alongside everyone else from previous entries. The title launched on the Switch as a platform fighter where you smash opponents off the screen rather than draining health bars. It supports single-player campaigns, local multiplayer, and online battles. The developers packed this release with faster combat mechanics and new defensive tools while keeping the chaotic energy that defined earlier entries in the series.
You grab an opponent by grabbing them or tossing items to deal damage. Each hit raises their percentage number until they fly off the stage. Matches happen across various stages from different franchises, some of which feature hazards or disappearing platforms. You can choose between standard stock modes where you have a set life bar or timed battles that test your endurance. The controls feel responsive during fast exchanges but require precise timing for recovery moves. New attacks and items appear regularly to shift the momentum of a fight. Sessions last anywhere from two minutes to ten depending on how many people participate in a local brawl.
PlayPile data shows this title dominates our charts with high engagement levels. Critics gave it a 93 score on Metacritic and 92 on OpenCritic, with 96.53% of reviewers recommending it. IGDB users rated it 86.6 out of 100 based on 921 ratings. Our community tags this game as Intense with four votes, while three others label it Competitive or Hardcore. Reviewers like God is a Geek praised the mix of familiar gameplay and new ideas for reaching everyone. Eurogamer called it a chaos of details that feels generous. Average playtime remains high because players keep unlocking every fighter in the series to complete their collection.
This game is worth buying if you want access to the largest roster in fighting history. The price reflects its value as a complete package with no missing characters. Players who chase 100% completion will spend hundreds of hours unlocking spirits and finishing all modes. The achievement system tracks progress through various battle challenges and online wins. It works best for groups wanting local multiplayer or competitive players seeking high-level matches. Skip this if you prefer slow tactical combat since the action moves very fast. You get a solid fighting experience that stands out even years after release.
Game Modes
Single player, Multiplayer, Co-operative
IGDB Rating
86.6
RAWG Rating
4.4
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