Survival Kids
Survival Kids

Survival Kids

Konami Konami June 17, 1999
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80

IGDB

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About

Survival Kids drops you on a tropical island with nothing but a knife and a broken radio after a storm sinks your family’s cruise. Your main goals are scavenging for food, finding clean water, and avoiding exhaustion. Forage for berries and mushrooms, hunt wildlife, and craft tools from sticks, rocks, and leaves to ease your survival. Hollow trees double as makeshift beds, letting you rest and recover. The game focuses on resource management and planning, balancing short-term needs like hunger with long-term goals like building better gear. Every decision impacts your chances of staying alive until rescue. The game’s simplicity and tense survival loops stood out for their quiet intensity. Community feedback highlights its emotional weight, with players noting how the lack of companionship amplifies the isolation. Released in 1999 for Game Boy Color, it remains a lean but thoughtful take on survival mechanics, blending exploration with survival RPG elements. Its single-player design and focus on raw survival over combat make it a niche but memorable entry in Konami’s catalog.

Game Modes

Single player

IGDB Rating

80.1

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