Suspension

Suspension

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About

Suspension is a short, choice-driven RPG centered on the final year of a university student’s life. Developed by Mark Wonnacott, it follows academic stress, social connections, and the pressure of post-graduation plans. The gameplay relies on text-based decisions that influence relationships and outcomes. Two endings reflect the consequences of your actions, though both conclude on positive notes. The narrative leans into everyday struggles and small victories, avoiding grand stakes in favor of personal growth. The game’s strength lies in its concise, focused storytelling. Wonnacott’s real-life experiences inform the relatable scenarios, giving the 10-minute runtime depth. Players appreciate the lack of filler and the way it uses minimal time to create emotional resonance. With a 78% positive rating on Steam, it’s noted for its honest portrayal of transition periods. The design proves impactful stories don’t need long playtimes, offering a quiet reflection on change and choice.

Game Modes

Single player

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