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Amano Seri’s night shift ends in chaos when she smashes a crucial newspaper club investigation. Forced to join the team, she vows to uncover the truth behind the Silver Seek, a shadowy trio stealing art from school halls. This visual novel follows her balancing student council pushback with late-night sleuthing, piecing together clues about the group’s motives. Dialogue choices and branching paths shape her relationships with club members while figuring out the mystery. The game leans into its school-set intrigue with a focus on character dynamics and methodical investigation. Players navigate a mix of classroom banter and tense stakeouts, driven by a central puzzle that ties art thefts to hidden student secrets. Though its 2011 release date shows in some presentation, the core mystery remains engaging for fans of slow-burn narratives. A steady but unassuming story with a few unexpected turns keeps the experience from feeling dated.
The heroine sees three mysterious shadows one night, and later joins the newspaper club to investigate the matter and she quickly becomes interested in a student group known as Silver Seek. SS is known across the school as a kind of intriguing, mysterious entity, but the student council is on guard because the group seems to be targeting pieces of art in the school (which for some reason are put on display around the halls). The heroine spends most of the game trying to figure out their identities and motives.
Game Modes
Single player
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