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SwingStar VR lets you fling through levels using a massive adhesive glove glued to your head. You control momentum and trajectory by timing swings, dodging obstacles, and chaining momentum boosts. The physics engine reacts to every movement making each run feel unpredictable. You solve environmental puzzles by slinging yourself into hard to reach areas. The controls prioritize motion over precision creating a chaotic but addictive flow. Computer Lunch's 2016 release leans into absurdity with its central concept. The sticky glove mechanic feels both ridiculous and oddly intuitive. While not a complex simulator it thrives on sheer novelty. Players who enjoy physics-based platformers might find the $10 price tag reasonable for the novelty. The lack of updates since launch means it remains a brief but memorable experiment in VR movement mechanics.
Game Modes
Single player
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