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Sword Dancer: Kyoujin no Megami is a sequel that mixes traditional RPGs with arcade action. You follow Hien and Tetsuta as they protect Setsuna from the Black Dragon’s threat, navigating towns and dungeons in top-down views. Battles shift to side-scrolling action sequences where you dodge and strike in real time, a setup that keeps combat dynamic. Progression follows typical RPG tropes, grind XP, buy gear, push the story forward, while the hybrid design adds variety. The game’s standout is its dual gameplay approach, which was ahead of its time in 1994. Beyond the main campaign, optional modes let you brawl endless monsters or test skills in two-player matches. Developed by Technical Group Laboratory for the PC-9800, it’s a niche title that blends genre expectations with a few surprises. Fans of hybrid action-RPGs might find it intriguing despite its dated presentation.
Game Modes
Single player
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