Tail of the Sun
Tail of the Sun

Tail of the Sun

Artdink Artdink April 26, 1996
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70

IGDB

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About

Tail of the Sun casts you as a caveman in a rugged prehistoric world. Your goal is to build an ivory tower from mammoth tusks that pierces the sky. Along the way you hunt gather resources and strengthen your tribe by climbing swimming and fending off creatures. The game blends survival mechanics with RPG progression as you navigate forests deserts caves and underwater zones to expand your population and skills. The game’s charm lies in its quirky premise and hands-on gameplay. Exploring diverse biomes and managing tribal growth creates a satisfying loop of effort and reward. While not widely discussed today its mix of action and strategy offers a nostalgic take on early 90s adventure design. The focus on physical challenges and resource management feels fresh even by modern standards.

Storyline

In Tail of the Sun, you are a caveman in prehistoric times. Your mission: to build an ivory tower of mammoth tusks tall enough to reach the tail of the sun. You are to develop your caveman tribe by hunting, swimming, running, climbing, and taking on other activities to raise your physical or mental attributes. You must venture off into a vast, untamed world to explore harsh terrains that consist of deserts, caves, forests, and ocean floors. The player's ultimate objective is to build a tower of mammoth tusks that reaches the sun. To this end, he or she must gather enough food for the tribe to thrive and multiply, while exploring a large map full of various creatures and oddities.

Game Modes

Single player

IGDB Rating

70.0

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