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About

You run a fantasy tavern where every drink and conversation shapes a story. Tavern Talk blends visual novel storytelling with simulation as you craft magical brews, chat with quirky adventurers, and spin rumors into quests. Players manage the Wayfarer’s Inn, balancing daily tasks with a brewing ancient threat outside its walls. Choices matter: a potion you serve or a rumor you spread can shift a patron’s journey or the fate of the world. The game stands out for its deep character moments and player influence. Over 40 distinct patrons, elves, vampires, and more, each have personal stories that unfold through dialogue and decisions. Decorate your tavern with loot collected from questing adventurers, directly impacting the environment and atmosphere. Released on PC, Mac, and Switch in June 2024, it’s a relaxed yet choice-driven blend of roleplay and management with a focus on small but meaningful interactions.

Storyline

The game is about the owner of Wayfarer's Inn, a tavern in the fantasy land of Asteria and the patrons they meet along the way. The player must serve magical drinks and interact with adventurers who visit the tavern, including elves, vampires, vukakin, dwarfs, echoes, phantasm, meerfolk and so many more. As they talk to the various adventurers, they uncover more lore about an ancient threat which is rising in Asteria. Maybe they prevent the worst from happening, but this is up to the player. You walk into a tavern and get to work! You are the owner of the Wayfarer’s Inn, a popular watering hole in the fantasy land of Asteria. But you’re no ordinary barkeep. Be it a potion of seething fury or prancing swords, the drinks you serve can change your customer’s destiny forever. You can also turn the rumors you hear at work into intrepid quests for your patrons!

Game Modes

Single player

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