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You’re trapped in a house with Teddy, who won’t let you leave. Three days to find hidden objects, pick locks, and piece together a way out. Every move matters since Teddy’s always listening, and one wrong step could reset your progress. The tension comes from balancing speed with stealth, using environmental clues to stay ahead of his patrols. The game leans into its simple hook with tight pacing and a growing sense of urgency. Players note the challenge lies in learning Teddy’s routines without direct feedback, which some find frustrating but others see as a clever twist. Minimalist design keeps the focus on the puzzles, though the short playtime means the difficulty curve feels steep.
Game Modes
Single player
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