Tekken 5
Tekken 5

Tekken 5

Namco Namco September 1, 2004
PS2ArcadeFighting
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88

Metacritic

86

IGDB

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About Tekken 5

Tekken 5 dropped in September 2004 as a flagship title for Namco on PlayStation 2 and arcade cabinets. This entry kicks off the fifth King of Iron Fist Tournament after Heihachi Mishima supposedly dies in a massive explosion at Hon-Maru. You step into one of dozens of fighters, including three brand new additions to the roster. The game distinguishes itself by letting you destroy parts of the stage during matches and customize your avatar with hats or glasses. It remains a definitive 3D fighter that balances heavy-hitting combos with intricate footwork for both casual players and tournament hopefuls.

Gameplay

You select a character from a deep roster and face off against computer opponents or local rivals in one-on-one bouts. Each match takes place on a stage filled with interactive hazards like breakable walls and pits that can send your opponent flying into the background. The controls rely on precise button inputs to chain together string attacks, while a new wall-run mechanic lets you dash sideways along arena boundaries to escape pressure or close distance. You spend time unlocking character stories by beating single-player mode, which reveals how each fighter fits into the ongoing Mishima saga. Customization options let you equip accessories that change your look but do not alter stats. Sessions usually last five to ten minutes per round depending on how many stock points you have left.

What Players Think

Players and critics alike rated Tekken 5 highly upon release. The Metacritic score sits at 88 out of 100, while the IGDB community average holds steady at 85.7 based on 270 ratings. Most users report spending over 40 hours across single-player campaigns and training mode. Completion rates for the main story are strong, with many players finishing all character arcs to see the full narrative payoff. The community moods lean heavily toward "satisfied" regarding the depth of mechanics and "enthusiastic" about the new stage interactions. Review snippets frequently mention the satisfying impact of wall hits and the sheer variety in move sets available for each fighter without needing external mods.

PlayPile's Take

This title is worth playing if you want a polished 3D fighter with a robust single-player component and solid local multiplayer options. The price point on the used market remains low, making it an accessible entry point for fighting game newcomers or veterans looking to revisit a classic. You can chase completionist achievements by unlocking every character story mode ending. While the online features are absent since this is a PS2 era game, the depth of combos and stage destruction keeps matches fresh. Grab a copy if you value tight controls and a narrative that actually matters in a fighting game context.

Storyline

After the conclusion of The King of Iron Fist Tournament 4, an intense battle between father and son, Kazuya and Jin, took place at Hon-Maru in the Mishima Zaibatsu headquarters. Jin emerged as the victor, and Heihachi turned his back on Kazuya and said. "What a pathetic wretch... You worthless coward!" The battle between Heihachi and Jin began. Jin defeated Heihachi. Filled with anger, his black wings spread, Just as Heihachi thought he was doomed, Jin regained control of himself. "Thank my mother, Jun Kazama." Jin said as he took flight. The sounds of battle gave way to silence as Heihachi lay spread out on the ground. The silence was soon interrupted by approaching aircraft. The roar of the aircraft increased and the sound of something being ejected was heard. A group of Jack-4s crashed through the ceiling. At first, Heihachi suspected that Kazuya was responsible for the intrusion but realized that Kazuya was just as bewildered by the sudden attack. "Why are you here?" tells Heihachi as the wave of Jack 4s approaches. Heihachi and Kazuya team up and battle waves of Jack 4s but reinforcements appear as fast as the Jacks are destroyed. Heihachi starts to lose his breath. Kazuya then betrays Heihachi, throwing him into the middle of the army of Jacks, and uses the opportunity to escape from Honmaru. Shortly after, Honmaru is devastated by a huge explosion and Heihachi goes flying, landing in a graveyard On an airplane close by, the battle is watched by a man dressed in black. He raises his hand to his ear and speaks into his radio. "Heihachi Mishima is dead..." At that moment, a Jack attacks from behind but it cut in half instantly as the man disappears. Hon-Maru is completely destroyed, a raging inferno in its place. A pile of debris was blown apart as something emerged from the earth, unseen. The next day, news of Heihachi Mishima's death spread rapidly across the globe. Most people believed that Heihachi's death would bring about the end of the Mishima Zaibatsu, but behind the scenes someone else had taken control, and business went on as usual. A month later, it was announced that the Mishima Zaibatsu will hold The King of Iron Fist Tournament 5.

Game Modes

Single player, Multiplayer

IGDB Rating

85.7

RAWG Rating

4.3

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