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Tenchi wo Kurau is a strategy RPG set in the Three Kingdoms era where you build a warband from scratch. You start as Liu Bei alone and spend early hours recruiting key allies while battling rebel factions. Combat uses turn-based mechanics with party positioning and elemental weaknesses affecting outcomes. The game blends base management with battlefield tactics as you expand your forces against the Yellow Turbans and beyond. Despite Capcom branding, this Game Boy title was crafted by Sun L the team behind Gargoyle’s Quest II ports. The story reworks classic material by delaying the formation of Liu Bei’s core trio until later. This shift emphasizes survival and resource gathering in early missions. While not as polished as later strategy titles it carves a niche with its focused single-player campaign and period-specific unit designs.
Game Modes
Single player
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