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Tenjutsu is a rogue-jutsu RPG with hack and slash combat set in a crime-ridden city controlled by four syndicates. Developed by Deepnight Games and published by Devolver Digital, it released on PC in December 2026. You play a renegade yakuza challenging these factions through brutal brawling, weapon upgrades, and martial arts. The city evolves as you dismantle each syndicate, shifting from decay to vibrancy. Designed by Sébastien Benard, known for Dead Cells, it promises fluid, fast-paced action with a focus on open-ended progression.
The core loop revolves around combat and city exploration. Each session involves clashing with syndicate enforcers using a mix of fists, weapons, and special moves. You gather resources to upgrade shops, restaurants, and your arsenal between battles. The city’s layout reconfigures as syndicates fall, revealing new areas. Time pressure is key: delays strengthen enemies, so pacing is crucial. Controls are responsive, with combos and counters central to defeating tougher foes. Progression is nonlinear, unlock weapons and techniques based on your playstyle, but be cautious: enemies adapt, and mistakes cost health.
PlayPile users rate it 92%, with 63% completing the game. Average playtime is 17 hours, though 33% of players report frustration, often citing the time-pressure mechanic. Community moods skew 57% satisfied, 33% stressed, and 10% bored. Achievement data shows 142 total, with players averaging 64% unlocked. Reviews praise the combat depth and city transformation but criticize the difficulty spike in later stages. One user wrote: “The rush of downing a boss with a perfectly timed shuriken finish is unmatched, but the grind can drag.”
Tenjutsu is worth playing if you crave fluid brawling and open-ended progression. Priced at $29.99, it offers a compact but challenging experience. Fans of Dead Cells’ pace and risk-reward loops will appreciate the combat, though the 17-hour average suggests it’s short for its price. The 63% completion rate reflects a mix of skill and grind. Stick with it if you enjoy adapting builds and city-hacking under pressure. Skip if you prefer slower, story-heavy RPGs.
Game Modes
Single player
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