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Thanks Merlin from Tessermind drops you in a creepy toy store ruled by a massive, menacing toy named Chummy Tummy. Armed with a flashlight and laser gun, you navigate twisting corridors and darkened aisles while solving environmental puzzles left by the absent inventor Merlin. The game leans into tense stealth mechanics as you avoid detection while piecing together escape routes. Each room feels like a new brain-teaser wrapped in creaking machinery and unsettling sounds. The game’s vibe leans hard into isolation and mechanical dread. With limited tools and a single-minded enemy patrolling the space, every decision carries weight. The puzzle designs earn praise for mixing logic with the environment, though the single-player experience skews toward challenging. Community feedback is sparse but leans toward rewarding persistence over brute force.
Game Modes
Single player
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