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That Feeling Blue is a first-person exploration game set in a series of abandoned, vividly colored spaces. You move through quiet, decaying environments collecting scattered audio logs and visual clues to piece together a fragmented narrative. The pace is slow and deliberate, with no combat or puzzles. Instead the game focuses on creating a meditative atmosphere using shifting lighting and ambient soundscapes. Players note the game's strong visual design and emotional resonance. With a 78% critic score on Metacritic it's praised for its understated storytelling and engaging world building. Many highlight how the empty spaces and sparse dialogue invite personal interpretation making each playthrough feel introspective. The 45 minute runtime keeps it concise but impactful.
Game Modes
Single player
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