
OpenCritic
Weak
"That Time I Got Reincarnated as a Slime ISEKAI Chronicles is an anime game adaption I hope can get others onboard. Although as a fan of the anime, the game contains some things I wished it didn’t, I know these were included as something needed for the story. There are also the huge leaps of time we go through in the game that had me questioning the order in which we played certain events. I wished the developers had instead placed us at other points in time and had the two arcs at another juncture, so cannon events were not spoiled. Luckily I’ve been reading the manga and light novels to know when certain events happened, but not everyone would have done that. Overall this game was a fun and joyful experience for both me and the missus. I would love for other game studios to use this game to improve themselves. If there are any developers reading this that are hoping to make an anime video game adaptation in the future, please learn from these mistakes. Don’t do this kind of story cutting. The anime fans will be grateful!"
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n That Time I Got Reincarnated as a Slime: Isekai Chronicles lets you control a gelatinous protagonist navigating a large fantasy world. The game blends open-world exploration with real time combat, letting you mix elemental attacks, summoned creatures, and tactical positioning to crush enemies. You'll manage Rimuru's evolving abilities while figuring out political tensions between rival factions. The story spans multiple timelines, weaving together threads from the anime and manga. Combat requires quick reflexes and creative use of abilities, though the difficulty curve can spike unpredictably. The game stands out for its detailed world design and deep customization options. Player forums highlight the satisfaction of building Rimuru into a hybrid tank-mage or pure offensivesludge. Early reviews on Metacritic average 76, praising the visuals but noting occasional AI pathing issues. With support on every major console and PC, it's a 30hour RPG that leans into anime lore while keeping combat brisk and chaotic. The slice of life moments between battles feel earned, even if the main story sometimes loses focus.
Game Modes
Single player
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